Explore the dream teams program

Get a taste of the course with these brief lessons!


Thanks for your interest in Dream Teams! The following lessons will give you a taste of what’s in the program and how different lesson types look and feel.

The learning model for this program was designed by award-winning education designers from The Princeton Review. (Using their “Future of Instruction” framework.)

There are four basic types of lesson types in this program: Instructional, Reflection/Scenario, Interactive Practice, and Assessment-As-Learning. Instruction lessons rely on video and text explainers to teach concepts that course-takers will apply in Reflection and Interactive Practice exercises. At the end of each module, Assessment-As-Learning lessons help solidify concepts.

The full program has a flow to it—and lessons are meant to be taken in order. But in this trial, we give access to one lesson from each module of the course. (See the full course overview here.)

Module I: Harnessing Cognitive Diversity

  • Lesson: The Power Of Cognitive Differences
    (Click to open in a new window)

  • This lesson introduces the very first, foundational concept of the program. It’s an example of a simple Instructional lesson (video explainer + key concepts recap).

  • Exercise: My Identities

  • This Reflection exercise helps students think about themselves and their own cognitive diversity in a new way, and primes them to think about the coming teamwork lessons with a broad perspective.

Module II: Leveraging Cognitive Friction

  • Exercise: Computer Says Yes

  • This is an Interactive Practice lesson to practice separating fact from opinion when dealing with new perspectives, or perspectives you don’t initially agree with or understand. It comes halfway through the module about making conflict productive—and prepares students for various lessons on how to debate smartly, resolve concerns with each other, and more. (This exercise opens in a downloadable format for optional use in the Group Facilitation Program, for teams that are meeting to discuss course modules in person).

Module III: Exercising Intellectual Humility

  • Lesson: The Four Elements of Intellectual Humility

  • This is one of several whiteboard Instructional/Reflection lessons that set out a basic framework for students to build on throughout the following module.

  • Exercise: Thinking vs. Feeling

  • This is another Interactive Practice lesson to practice one part of speaking in a way that is more intellectually humble. Several exercises throughout the course build on previous exercises to help students reinforce helpful behaviors. As you’ll see, the habit from this lesson flows from the habit from the earlier Computer Says Yes exercise.

Module IV: Creating Collaborative Culture

  • Lesson: How To Use Micro-Inclusions To Create A Culture of Belonging

  • This Reflection/Scenario lesson starts with a brief explainer, then allows you to explore different techniques for implementing the principle. It ends with a journal entry. At the end of the program, course takers receive a compilation of their journal entries and insights, which reinforces learning and provides a personalized reference they can look back to.


  • Assessments and exercises are designed to help teach while assessing knowledge and retention.

  • Here’s an example: Module I Assessment

Thanks again for giving Dream Teams a whirl. To buy the full version for yourself, click here. Otherwise, contact our Business Development lead at to talk about getting full course access for your team.